12/31/2023 0 Comments Cartoon wars 3 unitsStrengths: Large area-of-effect, more durable than a Dark Angel, relatively low cooldown for a strong unit. W-Wizard is also more vulnerable by the bow when at closer range to your tower since they are airborne and have higher speed than the Black Wizard and White Wizard and have all the attacks from lower levels of the Wizard. Wizard (White Wizard, W-Wizard) - The Wizard and future upgrades of it make it arguably the best unit due to it having more HP than the Dark Angel and future upgrades, and more than the Golem (unknown). Weaknesses: Weak when faced against a unit stronger than the ghost. Very powerful in the first few level's 2-3 of them can beat the level, even in the higher levels they can still be effective with Apache, or T-Apache, to support them. Weaknesses: Upgrades are not worth it, outclassed by spamming Ninjas. However, if you level it up to it’s final state, it becomes as fast as a ninja. Gunner (Veteran Gunner, Super Gunner) The gunner is by far the worst unit out of all the units you could use, because of it’s low HP and extremely slow speed. Strengths: Strongest spam unit, can stall time at extremely high levels, extremely low cooldown, and can build basically infinite non-stop at maxed out Mana-2. However it’s usefulness decreases as you go progress to higher levels. Ninja (Veteran Ninja, Super Ninja) The ninja is one of the most useful units when in early levels, because of it’s low mana cost, low cooldown and fast speed. Weaknesses: Useless after levels beyond 65 because it is too weak. Strengths: Extremely low cooldown, cheap, and does not feed enemy much gold. Warriors lose their speed once they are upgraded into Robin Hood. Warrior (Veteran Warrior, Robin Hood) - Great spamming unit early game, especially right before Robin Hood. 6 Weapons in Cartoon Wars: Episode Blade.
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